Many transform toolbar commands are versions of commands that also appear in the main Image menu. The hyperlinks below will jump to the Help topic for the corresponding command. Most commands are enabled for RGB or RGBa images. To use these commands with other types of images, first convert them to RGB or RGBa images.
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Add to the rectangular size of the image by the given number of pixels at the margin. |
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Add color noise as set by the argument. A transform toolbar version of the Noise menu command. |
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Add monochrome noise as set by the argument. A transform toolbar version of the Noise menu command with Monochromatic mode checked. |
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Automatically adjust contrast to balance contrast non-linearly throughout the entire image considering the overall intensity of each pixel. |
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Balance contrast throughout the entire image by balancing contrast within each channel individually. |
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Blur |
Blur image by fixed amount. Blurs both features and colors. For a "blur" effect that does not mix colors, use the Median filters. |
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Blur (parameter) |
Blur image by the number of pixels given in the argument. This blur is implemented as a matrix operator where the value of the argument is the weight of the center pixel with weights of all other pixels set to 1. Increasing the value therefore produces a lesser blur. |
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Adjust brightness by the argument amount. |
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Adjust contrast by the argument amount. |
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Crop image size to the selection. |
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Crop the rectangular size of the image by the given number of pixels at the margin. |
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Reduce saturation to zero for all color values. Remains RGB. |
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Difference East |
Detect and emphasize edge transitions to the East. See the Filters topic for general discussion of convolution matrix filters like this one. |
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Difference North |
Detect and emphasize edge transitions to the North. |
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Difference North-East |
Detect and emphasize edge transitions to the North-East. |
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Difference North-West |
Detect and emphasize edge transitions to the North-West. |
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Difference South |
Detect and emphasize edge transitions to the South. |
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Difference South-East |
Detect and emphasize edge transitions to the South-East. |
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Difference South-West |
Detect and emphasize edge transitions to the South-West. |
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Difference West |
Detect and emphasize edge transitions to the West. |
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Migrate pixels by swapping them in a "random walk." Reapplying Diffuse several times will move pixels further and further away from their original positions. |
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Equalize image to value given in the argument. |
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Flip image left / right to mirror image. If a rectangular selection is present, the selection only can be flipped. |
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Flip image top / bottom to upside down image. If a rectangular selection is present, the selection only can be flipped. |
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Alter gamma value by the argument. |
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True Gaussian probability function blur by given amount. Slow to compute for very large images. |
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Cast all colors into gray tones by intensity. Remains RGB. |
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Emphasize rapid transitions between pixels. Good edge detection with horizontal and vertical lines. |
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Stronger emphasis on rapid transitions between pixels with strong edge detection on lines of all angles. |
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Edge detection with crisp vertical and horizontals and fuzzy lines at other angles. |
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Invert pixel values so that 0 becomes 255 and 255 becomes 0. See the Invert topic for information on the Invert At transform. |
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Good edge detection with emphasis on horizontal and vertical changes. |
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Strongest changes at point of intersection of horizontal and vertical lines, resulting at a small X pixel pattern at the point of intersection; fuzzy detection of linear features at other angles. |
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Low Pass 1 |
Strong blur, with strong suppression of large pixel to pixel changes. |
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Low Pass 2 |
Blur, with medium suppression of large pixel to pixel changes. |
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Low Pass 3 |
Blur, with least suppression of large pixel to pixel changes. Removes graininess in some images. |
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Evens out color tending to preserve horizontal and vertical features. A "blur" that ignores perfectly horizontal and vertical linear features. |
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Evens out color looking at a 3 x 3 matrix surrounding each pixel. A "blur" that preserves prevailing color. |
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Strong evening out of color looking at a 5 x 5 matrix surrounding each pixel. Results in removal of isolated pixels of color differing greatly from surrounding pixels. A stronger "blur" effect that preserves prevailing color. |
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Motion Blur Diagonal 1 |
Blurs the image as if moved diagonally on the upper left / lower right axis by the specified number of pixels. See the Image - Motion Blur topic. |
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Motion Blur Diagonal 2 |
Blurs the image as if moved diagonally on the upper right / lower left axis by the specified number of pixels. See the Image - Motion Blur topic. |
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Motion Blur Horizontal |
Blurs the image as if moved horizontally by the specified number of pixels. See the Image - Motion Blur topic. |
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Motion Blur Vertical |
Blurs the image as if moved vertically by the specified number of pixels. See the Image - Motion Blur topic. |
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Converts the image to a limited number of colors for a "poster" effect. Very low (2, 3 or 4) parameter values gives the most obvious effect. |
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Rotate image given number of degrees. Negative degrees are taken as counter-clockwise rotation. |
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Emphasize transitions to give images a sharper appearance. |
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A Sharpen with selectable value for degree of sharpness. This sharpen is implemented as a matrix operator where the value of the argument is the weight of the center pixel with weights of all other pixels set to 1. Increasing the given value therefore produces less sharpening. |
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Enhanced sharpness compared to standard Sharpen. |
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Converts an image into black and white based on whether each pixel is above or below the given value in intensity. |
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Like Threshold, but forces all pixels below the intensity given in the source / argument box into black while leaving all pixels above that value unchanged. |
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Like Threshold, but forces all pixels above the given intensity into white while leaving all pixels below that value unchanged. |
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Divides image into tiles of given X and Y extent and then averages pixel values within the tiles. This is used for aggregating and interpolating raster data images into larger tiles and for creating "pixelated" artistic effects. |
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Equivalent to Tile command with Preserve Colors checkbox checked. |
Many commands in the Transform toolbar are based on convolution matrix filters. See the Image - Filter topic for a detailed discussion of how matrices are used in filter effects and how to create new filter-based commands that may be added to the Transform toolbar.
Image Menu Commands
Many transform commands are one-line versions of commands available in the Image menu. The image menu appears when the focus is on an image window or an image layer is active in a map. Commands listed below will appear either under the main Image menu or under submenus such as Adjust or Effects. Commands are enabled for RGB or RGBa images. To use these commands with other types of images, first convert them to RGB or RGBa images.
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Open Palette |
Enabled for palette images. Open the palette for this |
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Uses a smaller number of colors in an image while preserving a perceptual effect through the use of dither patterns. |
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Convert image to the specified number of colors using enhanced or standard methods. |
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Change the size of the image using desired interpolation method. |
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Convert images between grayscale, palette, RGB or RGBa images. |
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Adjust Menu |
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Adjust RGB color values for Shadows, Midtones or Highlights |
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Change brightness and contrast. |
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Alters hue, saturation and lightness. |
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Invert pixel channel value. Creates a "photographic negative". |
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Alters individual pixel brightness so there is an equal number of pixels at all brightness levels. |
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Change mid-tone color brightness. |
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Forces grayscale pixels to white, black or unchanged based on a histogram. |
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Like Threshold but applies to each RGB channel individually. |
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Convert image to a limited number of colors for a "poster" |
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Effects Menu |
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Adjust saturation and hue while keeping intensity the same, as if a color were applied to a grayscale version of the image. |
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Apply Gaussian bell curve blurring to create shadows, halos and transitions. |
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Streaked effect in the desired direction. |
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Moves pixels by swapping them in a "random walk." |
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Applies convolution filters, either custom filters or a choice from numerous presets. |
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Alter saturation and lightness in asymmetric ways to cause some colors to appear unusually bright. |
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Add random monochromatic or color pixels. |
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Add highlights and shadows to give a 3D effect to 2D images. |
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Aggregates pixels into larger clumps for a pointillist or mosaic tile effect. Can also remove small dots in cartographic work. |
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Convert image into rectangular tiled regions of appropriate color. |